Spizzzarko

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Everything posted by Spizzzarko

  1. hip check ing is mooth, just like hockey.
  2. Like the Texan said, you are making it a lot more complicated than it really is. Here's the gay hippy pot head free flyer response "Just feel the flow of the swopp and will yourself in the direction of the carve dude... Snoochie Bootchies, 420 dude... shaka skydive dude". That was gay. Now here's the technical response. Think of carving as changing the direction of your canopys lift. In aviation a turn is defined as "The horizontal component of lift". Now, let's take this a step or two further. Your canopy has a finite amount of lift that it produces, and if you are having the canopy produce lift horizontally, then there is less verticle lift. The harder you carve the more your canopy is over on it's side. Now you are only producing vertical lift with a small amount of your wing. To prevent your self from flying into the ground you must produce more lift. This is accomplished by the flare. So with a good carve you may need to flare more than you normally would in straight and level flight. This impacts your distance. Now how do you go about carving for really long distances? SPEED SPEED SPEEEEEEED! The faster you are going, the less input you need to give to achieve the desired results. We all know that input to your canopy weather it be front riser, rear riser, or toggle input creates drag and will eventually slow you down. Also the faster you are going the more distance you cover over the finite amount of time that you can keep your canopy aloft in the carve. Now that you have wrapped your mind around that juicey tidbit of knowledge, lets move on to technique. There are multiple ways to carve. The Texan is demonstrating one method in his first picture. That is a harnes input. The harnes input creates the least amount of drag, but it is difficult to really get your canopy down to one side with it. So the harness carve is good for long sweeping carves of shallow bank. In his second picture, and in the picture of Wyatt Drews you see both of them well established into their flare stroke. They are maintaining their lift by adding flare. To initiate a harder carve you will need to give more input with your toggles or rear risers on the side of the direction that you want to carve when you are planning out. This will get your canopy down to one side and initiate your carve. The next thing we need to think about is how to maintain your carve rate, or how to change your carve rate. We all know that in a straight and level swoop the more flare we provide the more lift the canopy creates. With enough speed we can even get our canopies to climb, correct? This concept correlates the same way to a carve. Since our canopy is over on its side we now changing the direction of lift from the verticle component to the horizontal component. Does this sound familiar? To adjust for a tighter carve we must adjust our flare. The tighter the carve the more we must flare. It is just like making our canopy climb in a straight and level swoop. With a shallower carving course we do not need to give as much input and we can swing wider and go longer. Now that you have a grasp of that concept let's move on to landing. We do not want to land with our wing out to our side. It is not very gracefull and can lead to injury as your wing will stop producing verticle lift at a higher airspeed in that configuration. So to prevent ourselves from looking gay by sliding in we need to get our canopy back up to level with the earths surface. This is accomplished by flaring more in the opposite direction that you started your carve in. So if you performed a left hand carve you will need to give right input to get your canopy over your head towards the end of your swoop. All of this is cool, but you need to realize that doing all of this will require a lot of airspeed, so don't wait to long to carve after you have established straight and level flight in your swoop. The slower you are going the more input you will need, and you will not beable to get much of a carve out of your canopy. Remember that the amount of carve you do is proportional to the amount of time that your canopy is producing the horizontal component of lift. So start of small and work your way up to the monster wing overs, and most importantly try not to look gay while you swoop. We all know it's not what you do, but how good you look while you do it. (mooth)
  3. No... I'm not gay. Besides I got 24's on the way. 24's are not gay by the way.
  4. Flying over one end of the pond at 200' and landing on the other end of the pond doesn't constitute dirt water dirt... Dirt water dirt is gay anyways.
  5. It's that time of the month again!!! The Colorado regions 2nd CPC of the season will be held on Saturday the 13th of May. There will be a competitors / judges meeting at 7:30 at Mile Hi Skydiving Center in Longmont, Co. Please be on time for this meeting. If you have not paid your $50.00 entry fee to the CPC you will have to bring that in cash. There will also be a competition entry fee of $50.00. Both of these fees are due the morning of the competition at the meeting, and must be paid in cash. I look forward to seeing each and every one of you at the meeting. I also need judges for this meet, so if you are interested or know of anyone who is interested in judging, please get with me. Thanks again. Grant
  6. Oh Remmi? I have pissed him off before. I'm not to worried.
  7. I hope some people don't read to DEEP into the Canadian comment. Heaven forbid I insult them today too...
  8. hahahahaa Pawning off your light work on your subjects, eh? (No I'm not Canadian)
  9. What skillz do you speak of oh great post whore?
  10. Appearantly I have been trying my damndest offend everyone here. Oh-well you can't please everyone.
  11. Man, not you again... I thought we went over this and that it was over. Get some green in your name and then come and talk to me.
  12. I think the moderators thought it was gay so they deleted it.
  13. U 2? The band? Or is that some sort of web speak? Did you not learn anything from this thread? It looks as if this thread is dead then... I guess the moderators need to come in and delete it. Lighten up there "Francis".
  14. AS long as you don't pizzle in my hizzle doggy fizzle.
  15. So what are you going to jump untill you get "Good" enough to jump this new rig of yours? Maybe with 85,000 jumps you know something that the rest of us don't.
  16. Check this thought process out... Using an altimeter is good for a general idea of initiation altitude and setup point (at a certain altitude I need to be over a certain spot of the landing area). The alti can tell me if I need to cut a certain leg of my pattern short or make it long if I'm to high. Once you start your turn you are probably not focusing on your altimeter. This is were your eye sight and your brain needs to kick in. I feel that some people out there are getting to a certain altitude, over a certain spot and then cranking their front riser down until they get online with the course. This is not a good mode of operation. What you need to think about is knowing that you started at the proper altitude for your turn , and using your eyes to adjust your turn rate for position, and line up. We all know that the wind moves you around in your turn. Most of this can be corrected with a proper initiation point of your turn. Now you can fine tune your position over the ground by slowing one part of your turn down and allowing the wind to push you into the proper line up, or speeding part of your turn up so that the wind does not make you overfly your line up. Now you must throw another variable in there. Altitude. If you are in the corner then bail out, but if you are slightly low then increase your turn rate to catch backup to where you need to be. If you are high, you can slow your turn rate down a little to catch up to the altitude that you need to be at. You need to start thinking three dimensionally. Altitute, Turn Rate, and Ground Position. Any other method of doing it is just gay (mooth).