windsockwendy

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Gear

  • Main Canopy Size
    150
  • Reserve Canopy Size
    149
  • AAD
    Cypres

Jump Profile

  • Home DZ
    Skydive Spaceland
  • License
    C
  • License Number
    38411
  • Licensing Organization
    USPA
  • Number of Jumps
    340
  • Years in Sport
    1
  • First Choice Discipline
    Formation Skydiving
  • First Choice Discipline Jump Total
    300
  • Second Choice Discipline
    Freeflying
  • Second Choice Discipline Jump Total
    5
  1. the END of a decade ends with xx10. we count starting from 1 and end at 10 or the equivalent of zero for the single digit form so 12.31.09 is NOT the end of the decade but the year BEFORE the end of the decade. this actually irrated me when i graduated from high school and retards said 2000 was the end of the decade - wrong idiots! it's 2001! the year i was SUPPOSED to graduate but i'm smart so i graduated a year early and recently discovered "ice is COLD" just ask theonlyski about that....
  2. Austin I went through the same STP as you and jump 30 landed on the windsock from target fixation from 300 ft... I saw I was gonna land on the windsock but was afraid to do a "low turn" since so many people get hurt and I'm still new to the sport. I also got a nice "chat" with about EVERY one of the STP instructors... Hind sight is always 20/20 so just listen to all the good advice you got... there's plenty on here and I'm sure the STP instructors gave you good advice too. I use the harness turn ALOT and especially when I'm on my final approach (~300ft). I took that canopy course with Shannon from PD about a month ago and definitely try above your hard deck to see/feel how your canopy reacts to your manipulations. When I downsized, my first jump was a high pull at 10k and just practiced flaring with toggles and rear risers. Practice these in succession with (1) watching the horizon, (2) watching your canopy react, (3) feeling the difference between braking fast, medium, or slow, and then (4) do it with your eyes closed. Do that with flat turns and even one toggle turns to see/feel how your canopy reacts and what kind of decent rate you have when you're doing that. Another thing Shannon emphasized was that if you realize you have flared too high, don't let up, hold it until it is time to finish and PLF to save your bones! Honestly, one high pull made me so much more confident in my landing abilities after getting to "know" my canopy. But yea, don't do any kind of turns that low to the ground unless there's an object in your way. :) Hope this is helpful at least a tiny bit! See ya around the DZ!