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hawkflight

Stpid question..

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A speed-inducing snap turn using either toggle or front riser, generally done close to the ground for a high performance landing. Toggle hooks are pretty much black death. Front riser hooks can easily put you into an unrecoverable corner. Front riser carves are the safer and often preferred alternative unless you are on a high level of experience (comp-level) or are just counting the jumps until you bounce.

mike

Girls only want boyfriends who have great skills--You know, like nunchuk skills, bow-hunting skills, computer-hacking skills.

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This is a turn initiated under canopy during your final descent or base leg to the ground...
It is a calculated turn used by experienced pilots usually on their final base leg of their landing; where the canopy pilots "hook turn" genererates a substantial amount of speed as they come in for landing...

Done correctly it makes for an exciting ride under canopy...

Done incorrectly makes for a statistic in the back of Parachutist...

"The edge ... there is no honest way to explain it because the only people who know where it is are those that have gone over"

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whats the dif between a hook and a carve?



I think they're just two points on the continuum of how far you turn in your turn, as seen from above. I'm guessing a 90 degree turn would be a carve, but a 180 or a 270 would be a hook because your path from above would look like a fishhook, meathook, etc..

-=-=-=-=-
Pull.

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whats the dif between a hook and a carve?



fast vs slow I do believe.

Maybe that was too general. In the air up high, yank down on one of your front riser loops hard and quick, you'll 'hook' the canopy. Now, plane out, and grab the riser loop and slowly bring it down,... that is a carve. This is my understanding.

Angela.



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Carving is used once the pilots canopy has begun to plane out and is out of the dive part of the hook turn...

The pilot uses his toggles to and harness input to maneuver along the ground as he begins to flare...

Again a nice looking maneuver when done correctly...

"The edge ... there is no honest way to explain it because the only people who know where it is are those that have gone over"

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A carve is similar to a hook in that the canopy pilot uses his front riser for a high performance landing. How is the difference. A carve builds speed through a longer, much less snappy turn. It allows the pilot to finesse and the turn rather than rotating around the axis of the canopy.

I suggest taking a look in the swooping and canopy control forum for more info.

mike

Girls only want boyfriends who have great skills--You know, like nunchuk skills, bow-hunting skills, computer-hacking skills.

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A real hook turn I believe originally was a snap toggle turn (90°, 180°, 270° or 360°) which is preformed at lower altitude allowing the canopy to dive and build speed and come out of the dive right above the ground so you can use that extra speed to fly parallel to the ground (done right). That is how the name came about since then people have realized it is very dangerous to do snap toggle turns low to the ground so those kind of landings are not done any long. Now a days these are preformed by using the front riser for the input control or a harness turn with high performance canopies again diving the canopy toward the ground (building speed) eventually the canopy will come out of the dive and fly parallel (this refered to as the recovery arch, the length it takes after initiating a front riser dive for the canopy to return to parallel flight). Most people now prefer to do a more gradual turn or a carving turn (which builds more speed and allows for more outs if needed), all of that builds more speed and in aviation more speed equals more lift. Which means you can fly parallel to the ground for a longer period of time. These kind of landing are refered to as high performance landings as well. This is not something any beginner should ever attempt doing, because if you misjudge the height of the turn you can hit the ground really hard( the reason more fatalities are caused from low turns).
Kirk

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Carving is used once the pilots canopy has begun to plane out and is out of the dive part of the hook turn...

The pilot uses his toggles to and harness input to maneuver along the ground as he begins to flare...

Different carve.

mike

Girls only want boyfriends who have great skills--You know, like nunchuk skills, bow-hunting skills, computer-hacking skills.

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Typically a "snap hook" turn is done with an aggressive yank on a front riser to execute an immediate change of direction of 90 degrees or more to build speed for a swoop landing. A carving turn is done less aggressively taking several seconds to accomplish the same thing with much more precision. Both can be deadly if done too low to recover to level flight before impact with Mother Earth. NOT to be done by inexperienced canopy pilots!












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