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blimbaugh

carving

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The term 'carving' is used in two places here. Under canopy and in freefall. Under canopy a 'carving' turn equates to a front riser turn. In freefall it means to orbit or circle around a fixed point, person, or group.

Cheers

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a carving turn is more gradual (less extreme angle of attack than a 'snap' turn) and builds speed more efficiently by not swinging you out as far..... it also gives you a longer 'look' and therefore more time to adjust
____________________________________
Those who fail to learn from the past are simply Doomed.

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Zenister pretty much summed it up, but you're also right that carving can be done during a swoop with either rears or toggles. That's kinda what I meant when I said it all depends on the context of how it's being used. :)
Blues!
Ian
Performance Designs Factory Team

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Gotcha so a carving turn under canopy is just a normal front riser turn then?



Nope - when talking about front riser turns it's generally referred to as a carving turn when the turn style doesn't pendulum the jumper. It's just way to generic to try and put into one particular meaning.

Blues,
Ian
Performance Designs Factory Team

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Send me a PM of your email address and I'll send you two landing videos. In the 1st one you will see me doing your classic carving turn and in the 2nd one you will see a much snappier turn. It's funny as I was learning to swoop I was told that carving turns were better. But once I achieved a certain level I've been coached (by a PSTer) to get out of that bad "carving" turn habit and into a much snappier turn. Of course the new canopy I'm flying has some influence on that type of coaching.


Try not to worry about the things you have no control over

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I've only heard of carving turns as used in setups for a swoops using front riser turns. And these carving turns were different than toggle turns which were refered to as toggle or snap turns. Rear risers for swoops, interesting, is that a wide spread practice?

So, let me see if I'm getting this right. A carving turn is a turn by any means which swings the jumper only moderately out from under the canopy?

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So, let me see if I'm getting this right. A carving turn is a turn by any means which swings the jumper only moderately out from under the canopy?


Before the swoop that sums it up pretty well...during the swoop not necessarily...Those pictures of the swoopers that have their end cell and their hip inches off the water are doing serious carves.


Huh?!? What cloud?!? Oh that!!! That's just Industrial Haze
Alex M.

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I think a got a good defination of a carving turn out of Brian Germain's book. Basically, a carving turn is a turn that maintains a constant altitude while turning. That's how swoopers can turn up to about 90 degrees just inches off the ground. The turn is accomplished by braking, increasing the attack angle by using the opposite toggle, while turning. Performing a carving turn will use up your airspeed quickly. Also, the canopy must be leveled off before stalling, otherwise...

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the canopy must be leveled off before stalling, otherwise...



Correct grasshopper ... good research on you. And the reason why the canopy needs to be leveled off is because the wing will stall at a higher air speed while in a turn. So the swoopers that you see doing this skill are doing it while their airspeed is still well above the stall speed before they level off and finish the flare. Doing it and the end of your swoop is only asking for trouble :S.

Not sure if you know this, but it is taught to student pilots and really should be taught to canopy pilots as well. But a wing can stall at any air speed and at any attitude.


Try not to worry about the things you have no control over

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There are many different "types" of carves, as someone already said, it depends on the context.

"I landed using a front riser carve, and got a good swoop" or "Did you see me carve that 90 degree turn swooping the pond" and lastly, "We'll do a head down exit and you carve (orbit) around me"

I can't think of any other types of carves, anyone else?

Dayle

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